Penciptaan Karya Film Animasi “Sky Land” Dengan Teknik Dua Dimensi
Abstract
Animasi bertemakan fantasi tidak hanya dalam bentuk cerita, namun dari segi karakter visual dan environment. Dari segi karakter ada yang berupa sesosok anak kecil hingga dewasa sampai dengan berbagai jenis monster, serta tak jarang terdapat karakter dan environment yang tidak dijumpai dimuka bumi.
Animasi pendek “Sky Land” menceritakan Sena seorang gadis kecil pengumpul kayu yang menemukan sebuah kayu ajaib di sebuah hutan yang mampu mengeluarkan benda-benda ajaib, hingga membawanya ke negeri fantasi di atas awan dan membawanya berpetualang.
Animasi pendek “Sky Land” ingin lebih memperlihatkan sense of art didalamnya, maka animasi ini diproduksi menggunakan teknik animasi dua dimensi (2D) digital hand drawing, yaitu menggambar frame by frame secara langsung dengan komputer baik karakter maupun background.
Kata kunci: Fantasi, Animasi 2D, Sky Land
Abstract
Fantasy-themed animations are not only in story form, but in terms of visual and environmental characters. In terms of character there is a form of a small child to adult up to various types of monsters, and not infrequently there are characters and environments that are not encountered in the earth.
The short animation of "Sky Land" tells Sena a small girl who collects a magical wood in a forest capable of removing magical objects, bringing her to a fantasy land on a cloud and taking her on an adventure.
Short animation "Sky Land" wants to show more sense of art in it, then this animation is produced using two dimensional animation technique (2D) digital hand drawing, that is drawing frame by frame directly with computer both character and background.
Keywords: Fantasy, 2D Animation, Sky Land
References
Gunawan, Bambang Bambi. 2013. Nganimasi Bersama Mas Be. Jakarta: Elex Media Komputindo
Grant, John dan John Clute. The Encyclodpedia of Fantasy. UK:
Orbit Books Johnston, Ollie, dan Frank Thomas. 1995. The Illusions of Life Disney Animation.
Italy: Disney Productions
Whitaker, Harold dan John Halas. 2002. Timing for Animation. Singapore: Elsevier Inc.
Williams, Richard. 2001. The Animator’s Survival Kit. USA: Faber and Faber.
DOI: https://doi.org/10.24821/jags.v3i2.1857
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Journal of Animation and Games Studies (JAGS) - ISSN 2460-5662 (print) || 2502-499X (online)