Reparameterizing Tectonics Perception on Planar Material-Design
Abstract
Indonesia is known as a country rich in types of building materials and
technologies inherited from generation to generation. Along with the passage of
time appears the computer as a human tools. However during the materials
processing this computational approach is still separated. Computers are still used
as tools for drawing and not used as design tools in the design thinking process.
Computational design has an ability to integrating the design focus from the
material side, structure, and formation associated with digital fabrication. This
paper focuses to divide concepts of tectonics as general and relate them to the
understanding of digital perception. This paper also presents the results of a study
that has involved digital perception in the study of planar materials and waffle
structure systems from the early stages to the model of construction. Plywood is
the only material used, made with milling machines and built by students. This
process introduces students to different experience of the design process.
Computational design makes possibilities to integrating the design focus from the
material side, structure, and formation associated with digital fabrication.
Keywords
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PDFReferences
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DOI: https://doi.org/10.24821/ijcas.v6i1.3276
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